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	<title>The Art of Ben Douglas</title>
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	<link>http://www.bendouglasart.com</link>
	<description>Illustations and Concept Art by Ben Douglas</description>
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		<title>Dragon Jousters Arena 3</title>
		<link>http://www.bendouglasart.com/?p=378</link>
		<comments>http://www.bendouglasart.com/?p=378#comments</comments>
		<pubDate>Tue, 17 Aug 2010 23:59:31 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=378</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=378" title="Dragon Jousters Arena 3"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=378&amp;w=180" width="180" height="120" alt="Dragon Jousters Arena 3" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Having discussed a definitive style for the game we decided to create a mix of World of Warcraft style bold shapes and colours while retaining a dark and gritty texturing style comparable to that of Warhammer Online.  Dragon Jousters will be a free online multiplayer game that puts [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=378" title="Dragon Jousters Arena 3"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=378&amp;w=180" width="180" height="120" alt="Dragon Jousters Arena 3" style="float:left;padding:0 10px 10px 0;" ></a><div>
<p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Having discussed a definitive style for the game we decided to create a mix of World of Warcraft style bold shapes and colours while retaining a dark and gritty texturing style comparable to that of Warhammer Online.  Dragon Jousters will be a free online multiplayer game that puts players in control of a dragon knight with the aim of dismounting their opponents while airborne in dangerous and excited arena locations.  The game is being designed in the Unreal Engine 3 independently by members of the Realtime Worlds QA staff.</p>
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		<title>Dragon Jousters Arena Entrance</title>
		<link>http://www.bendouglasart.com/?p=376</link>
		<comments>http://www.bendouglasart.com/?p=376#comments</comments>
		<pubDate>Tue, 17 Aug 2010 23:56:28 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=376</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=376" title="Dragon Jousters Arena Entrance"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=376&amp;w=180" width="180" height="134" alt="Dragon Jousters Arena Entrance" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Still exploring stylistic decisions and brush strokes.  The dark and gritty atmosphere has been toned down slightly to give way to a more stylized almost cartoon look in order to try and appeal to a wider range of audience.  This piece begins to expand upon the idea of [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=376" title="Dragon Jousters Arena Entrance"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=376&amp;w=180" width="180" height="134" alt="Dragon Jousters Arena Entrance" style="float:left;padding:0 10px 10px 0;" ></a><div>
<p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Still exploring stylistic decisions and brush strokes.  The dark and gritty atmosphere has been toned down slightly to give way to a more stylized almost cartoon look in order to try and appeal to a wider range of audience.  This piece begins to expand upon the idea of the arena being the only gameplay area with areas such as this being populated by players choosing there armour, lances and perhaps power ups.  Dragon Jousters will be a free online multiplayer game that puts players in control of a dragon knight with the aim of dismounting their opponents while airborne in dangerous and excited arena locations.  The game is being designed in the Unreal Engine 3 independently by members of the Realtime Worlds QA staff.</p>
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		<title>Dragon Jousters Arena 2</title>
		<link>http://www.bendouglasart.com/?p=369</link>
		<comments>http://www.bendouglasart.com/?p=369#comments</comments>
		<pubDate>Tue, 17 Aug 2010 23:50:29 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=369</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=369" title="Dragon Jousters Arena 2"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=369&amp;w=180" width="180" height="114" alt="Dragon Jousters Arena 2" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX 15-20 minute matte painting to generate ideas as to the visual style of the Dragon Jousters game.  This was trying a very dark and gritty style that puts an emphasis on the industrial atmosphere of the game&#8217;s setting.  Dragon Jousters will be a free online multiplayer game that [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=369" title="Dragon Jousters Arena 2"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=369&amp;w=180" width="180" height="114" alt="Dragon Jousters Arena 2" style="float:left;padding:0 10px 10px 0;" ></a><p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>15-20 minute matte painting to generate ideas as to the visual style of the Dragon Jousters game.  This was trying a very dark and gritty style that puts an emphasis on the industrial atmosphere of the game&#8217;s setting.  Dragon Jousters will be a free online multiplayer game that puts players in control of a dragon knight with the aim of dismounting their opponents while airborne in dangerous and excited arena locations.  The game is being designed in the Unreal Engine 3 independently by members of the Realtime Worlds QA staff.</p>
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		<title>Dragon Jousters Arena Concept</title>
		<link>http://www.bendouglasart.com/?p=367</link>
		<comments>http://www.bendouglasart.com/?p=367#comments</comments>
		<pubDate>Tue, 17 Aug 2010 23:47:52 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=367</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=367" title="Dragon Jousters Arena Concept"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=367&amp;w=180" width="180" height="287" alt="Dragon Jousters Arena Concept" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Quick concept to start the ball rolling on environment design for Dragon Jousters.  Dragon Jousters will be a free online multiplayer game that puts players in control of a dragon knight with the aim of dismounting their opponents while airborne in dangerous and excited arena locations.  The game [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=367" title="Dragon Jousters Arena Concept"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=367&amp;w=180" width="180" height="287" alt="Dragon Jousters Arena Concept" style="float:left;padding:0 10px 10px 0;" ></a><p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Quick concept to start the ball rolling on environment design for Dragon Jousters.  Dragon Jousters will be a free online multiplayer game that puts players in control of a dragon knight with the aim of dismounting their opponents while airborne in dangerous and excited arena locations.  The game is being designed in the Unreal Engine 3 independently by members of the Realtime Worlds QA staff.</p>
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		<title>BRC &#8211; D2 Sub-Machine Gun</title>
		<link>http://www.bendouglasart.com/?p=357</link>
		<comments>http://www.bendouglasart.com/?p=357#comments</comments>
		<pubDate>Thu, 15 Jul 2010 01:04:01 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=357</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=357" title="BRC &#8211; D2 Sub-Machine Gun"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=357&amp;w=180" width="180" height="115" alt="BRC &#8211; D2 Sub-Machine Gun" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 &#8211; Wacom Cintiq 12WX Like it&#8217;s big brother, the Ballistic Research Corp D2 Sub-Machine Gun features a bullpup design giving it a distinct advantage in mid-range accuracy over other SMG designs.  The D2 follows the same modular design as all SPEAR standard issue weaponry, allowing it to be customized with advanced optics, [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=357" title="BRC &#8211; D2 Sub-Machine Gun"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=357&amp;w=180" width="180" height="115" alt="BRC &#8211; D2 Sub-Machine Gun" style="float:left;padding:0 10px 10px 0;" ></a><div>
<div>
<div>
<p>Adobe Photoshop CS4 &#8211; Wacom Cintiq 12WX</p>
<p>Like it&#8217;s big brother, the Ballistic Research Corp D2 Sub-Machine Gun features a bullpup design giving it a distinct advantage in mid-range accuracy over other SMG designs.  The D2 follows the same modular design as all SPEAR standard issue weaponry, allowing it to be customized with advanced optics, foregrips, and an array of utility additions such as flash lights and laser sights.  With a full range of firing modes, single, 2 shot burst, and full automatic, and an array of specialised rounds ranging from Full Metal Jacket armour piercing to Incendiary.  In close quarters combat there is no more capable weapon than the BRC-D2 Sub-Machine gun.</p>
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		<title>BRC &#8211; AR5 Assault Rifle</title>
		<link>http://www.bendouglasart.com/?p=355</link>
		<comments>http://www.bendouglasart.com/?p=355#comments</comments>
		<pubDate>Thu, 15 Jul 2010 01:01:18 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=355</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=355" title="BRC &#8211; AR5 Assault Rifle"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=355&amp;w=180" width="180" height="134" alt="BRC &#8211; AR5 Assault Rifle" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 &#8211; Wacom Cintiq 12WX Design for a personal project.  The Ballistic Research Corp AR5 Standard Issue Modular Assault rifle is the primary rifle issued to SPEAR.  It&#8217;s bullpup design enables the user to obtain great accuracy without sacrificing manoeuvrability.  This design puts the firing mechanism further back in the weapon enabling the barrel [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=355" title="BRC &#8211; AR5 Assault Rifle"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=355&amp;w=180" width="180" height="134" alt="BRC &#8211; AR5 Assault Rifle" style="float:left;padding:0 10px 10px 0;" ></a><div>
<div>
<p>Adobe Photoshop CS4 &#8211; Wacom Cintiq 12WX</p>
<p>Design for a personal project.  The Ballistic Research Corp AR5 Standard Issue Modular Assault rifle is the primary rifle issued to SPEAR.  It&#8217;s bullpup design enables the user to obtain great accuracy without sacrificing manoeuvrability.  This design puts the firing mechanism further back in the weapon enabling the barrel to be longer without increasing the overall length of the weapon, resulting in higher accuracy.  The modular design allows each rifle to be fitted for a multitude of situations.  The ability to add an underslung grenade launcher adds explosive punch to it&#8217;s already formidable fire power.  Adding an underslung shotgun adds close combat potential and keeping the ability to add flash lights or laser sights and an array of advanced optics makes this assault rifle a versatile and deadly weapon.</p>
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		<title>Winter</title>
		<link>http://www.bendouglasart.com/?p=260</link>
		<comments>http://www.bendouglasart.com/?p=260#comments</comments>
		<pubDate>Mon, 22 Mar 2010 23:47:54 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=260</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=260" title="Winter"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=260&amp;w=180" width="180" height="276" alt="Winter" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Design for personal project.  The main goal of this image was to create a persona for this character which I think is evident in her pose and facial expression which display a confidence and a coldness.  The choice of her skin and hair tones were chosen deliberately to [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=260" title="Winter"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=260&amp;w=180" width="180" height="276" alt="Winter" style="float:left;padding:0 10px 10px 0;" ></a><p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Design for personal project.  The main goal of this image was to create a persona for this character which I think is evident in her pose and facial expression which display a confidence and a coldness.  The choice of her skin and hair tones were chosen deliberately to enhance the nature of her personality and create a charisma for the character.</p>
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		<title>Magnus Arms R-4 Sniper Rifle</title>
		<link>http://www.bendouglasart.com/?p=258</link>
		<comments>http://www.bendouglasart.com/?p=258#comments</comments>
		<pubDate>Mon, 22 Mar 2010 23:46:28 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=258</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=258" title="Magnus Arms R-4 Sniper Rifle"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=258&amp;w=180" width="180" height="97" alt="Magnus Arms R-4 Sniper Rifle" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Design for personal project.  As with the other designs in the Magnus Arms range of weapons, I tried to keep the overall build of the weapon very similar.   A curved and sleek shape with separate panels, providing a robust yet elegant silhouette free from too many boxed or sharp [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=258" title="Magnus Arms R-4 Sniper Rifle"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=258&amp;w=180" width="180" height="97" alt="Magnus Arms R-4 Sniper Rifle" style="float:left;padding:0 10px 10px 0;" ></a><p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Design for personal project.  As with the other designs in the Magnus Arms range of weapons, I tried to keep the overall build of the weapon very similar.   A curved and sleek shape with separate panels, providing a robust yet elegant silhouette free from too many boxed or sharp edges.  The R-4 Sniper Rifle is of a very similar build to that of the T-7 Assault Rifle but consists of a longer barrel, a larger scope for increased magnification, and a larger breach and ammunition clip for higher calibre rounds similar to the size of a modern .50 calibre round.</p>
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		<title>Magnus Arms L-1 Light Machine Gun</title>
		<link>http://www.bendouglasart.com/?p=254</link>
		<comments>http://www.bendouglasart.com/?p=254#comments</comments>
		<pubDate>Mon, 22 Mar 2010 23:44:34 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=254</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=254" title="Magnus Arms L-1 Light Machine Gun"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=254&amp;w=180" width="180" height="97" alt="Magnus Arms L-1 Light Machine Gun" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Design for personal project.  As with the other designs in the Magnus Arms range of weapons, I tried to keep the overall build of the weapon very similar.   A curved and sleek shape with separate panels, providing a robust yet elegant silhouette free from too many boxed or sharp [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=254" title="Magnus Arms L-1 Light Machine Gun"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=254&amp;w=180" width="180" height="97" alt="Magnus Arms L-1 Light Machine Gun" style="float:left;padding:0 10px 10px 0;" ></a><p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Design for personal project.  As with the other designs in the Magnus Arms range of weapons, I tried to keep the overall build of the weapon very similar.   A curved and sleek shape with separate panels, providing a robust yet elegant silhouette free from too many boxed or sharp edges.  Like the R-4 Sniper Rifle, the L-1 Light Machine Gun is another variation of the T-7 Assault Rifle.  The barrel is slightly longer to allow better accuracy and power but is also stockier which houses a small collection of gyroscopes in order to aid stability during sustained fire.  It also features a retractable bi-pod and a 200 round capacity drum type magazine containing the same size round as the T-7 Assault Rifle, similar to the modern day 5.56mm NATO round.</p>
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		<title>Magnus Arms T-7 Assault Rifle</title>
		<link>http://www.bendouglasart.com/?p=250</link>
		<comments>http://www.bendouglasart.com/?p=250#comments</comments>
		<pubDate>Mon, 22 Mar 2010 23:42:06 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Image]]></category>

		<guid isPermaLink="false">http://www.bendouglasart.com/?p=250</guid>
		<description><![CDATA[<a href="http://www.bendouglasart.com/?p=250" title="Magnus Arms T-7 Assault Rifle"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=250&amp;w=180" width="180" height="106" alt="Magnus Arms T-7 Assault Rifle" style="float:left;padding:0 10px 10px 0;" ></a>Adobe Photoshop CS4 – Wacom Cintiq 12WX Design for personal project.  As with the other designs in the Magnus Arms range of weapons, I tried to keep the overall build of the weapon very similar.   A curved and sleek shape with separate panels, providing a robust yet elegant silhouette free from too many boxed or sharp [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.bendouglasart.com/?p=250" title="Magnus Arms T-7 Assault Rifle"><img src="http://www.bendouglasart.com/wp-content/plugins/yet-another-photoblog/YapbThumbnailer.php?post_id=250&amp;w=180" width="180" height="106" alt="Magnus Arms T-7 Assault Rifle" style="float:left;padding:0 10px 10px 0;" ></a><p>Adobe Photoshop CS4 – Wacom Cintiq 12WX</p>
<p>Design for personal project.  As with the other designs in the Magnus Arms range of weapons, I tried to keep the overall build of the weapon very similar.   A curved and sleek shape with separate panels, providing a robust yet elegant silhouette free from too many boxed or sharp edges.  The T-7 Assault Rifle has an ergonomic design built for comfort and usability.  This general purpose assault rifle could be compared to the modern day H&amp;K G36 assault rifle.  The weapon has an integrated midrange scope that provides automatic range adjustment via a real time digital display so the user never has to accommodate bullet drop over the optimal firing range of the weapon.  The magazine contains 35 rounds of a similar calibre to modern day 5.56mm NATO rounds.</p>
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